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Map Details

Map Name:
ShorelineAttack Download Now  
Author: Vimp (Click name to view all maps by this author, 4 total.)
Author URL: http://NA
Mission Types: Siege Inspect .vl2 File  
File Name: ShorelineAttack.vl2 Add to custom map pack  
Downloads: 3507 Players Must Download: Yes
File Size: 1,820,355 bytes Custom Shapes: Yes
Terrain: Lush Custom Textures: Yes
Weather: Raining Day/Night: Day
Bot Support: No Upload Date: 12/06/01
Description: Heres a unique map that relies on players being persistent and cunning to achieve their goals.

Based on a WW2 setting, this map puts the offence starting off in landingcraft that are out in the water but can't get to shore due to the rocks, warthogs, and turrets that are along the beach. The attackers have to get across the beach and scale the cliff that acts as a wall surrounding the Island. The best way for the offence to gain ground is by destroying the spawning generators which will cause the defence to spawn further back and allow the offence to spawn further along. The Cliff is the only spawning gen that isn't recapturable by the defence once it has been taken over by the attackers.

This map took me from October 16th to December 5th to complete. I Hope that many appreaciate and enjoy this map.

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Screenshots: (Click to open screenshot viewer)
Screenshot 1 - Click to enlarge       Screenshot 2 - Click to enlarge       Screenshot 3 - Click to enlarge       Screenshot 4 - Click to enlarge

User Submitted Comments: Submit Comment
Grade: A+ Submitted by: RedneckSoldier - 08/21/05 17:42 10775
I know there are maps that make Tribes 2 even more entertaining and THIS is one of them. An instant classic! Beautiful work!
Grade: A+ Submitted by: Celios - 10/14/04 02:44 10679
Good ole siege classic :)
Grade: A+ Submitted by: foreign blue - 09/27/03 15:07 9587
damn, i wish i was that creative! :P
Grade: A+ Submitted by: Linquist - 06/27/03 03:08 9222
This is what i've been waiting for for a long time. The landing crafts, spawning farther and farther along, and the siege parts are what i wanted to see in Beach Head Day, but didn't.
Grade: A+ Submitted by: Capto Lamia - 09/09/02 01:22 7508
I am not much of a full time siege player but I love a great map. This is a great map. Get it and go play on the pond. It absolutely fun to play even a CTF regular will love this map.
Grade: A Submitted by: LJ Walker - 08/08/02 04:25 7018
i like the realisim, like the river and the terrain. The whole thing looks awsome. The only problem is playing on the attacking side, It SUCKS! lol If you just added an invo or atleast a energy pack it would be better. Playing the D side is fun though, with all the turrets and getting to torment the offence as the slowly try to make there way up the cliffs, ;) lol
Grade: A+ Submitted by: deathpidgeon - 08/07/02 17:37 7015
Yikes.. there are no servers with this map and i cant get the one listed here to connect..is anyone else having this problem!
Grade: None Submitted by: Alundra - 07/29/02 04:39 6868
*chuckles at unkown* you have know clue how much more effort was put into these maps then not only your maps, but my maps, and everyone out there's maps. This is truely the greatest Tribes2 map creatation of all time. A complete work of art the proves one very great point to all people of tribes two. This map shows the great things that can be accomplished through teamwork, you know it when you look at the map and when you play it. I am soooo glad this map made MOTW finnaly, it deserves it!
Grade: A+ Submitted by: Inflame - 07/14/02 23:14 6741
This is an awesome map, I can't really believe all the time and effort that must have went into this, Great job!
Grade: A+ Submitted by: *PsYcHo* - 07/12/02 23:32 6725
Well done, Vimp and others. This took alot of time and effort on your part. The turret placements are a little over exagerated, but it is a neat map to play.
Grade: A+ Submitted by: ???Unknown??? - 06/26/02 19:52 6508
This map is a very well designed map with a neat concept. I can tell a lot of work must have gone into making these custom shapes and designing the map itself. I must admit however, that the gameplay on pubs tends to be long, drawn out, and you get virtually 0 teamplay invovled. But with the right people, with a well coordinated team, and using actual teamplay, this map would work out very well. It may not be the funnest map out there, but I feel it deserves an A+ for all the work that went into the map (I know there was more work invovled in the making of this map than my map), and a gameplay that is still fun, even if not fun every time it's played.
Grade: A- Submitted by: SkaMaster - 06/24/02 03:08 6464
I don't like the gameplay on this map. I don't care for all of the turrets, it cuts down on the job the defense does. This is a very hard cap. But, it is a great looking map and deserves that recognition. The buildings are well done. Overall, the gameplay could be improved, but still a very decent map.
Grade: None Submitted by: Vimp - 06/16/02 06:39 6329
Thanks Jack and all of you. Its nice to see that you looked into the making of this map and appreciate the work that went into it and hope you enjoy playing it.
Grade: A+ Submitted by: Jack The Ripper - 06/16/02 00:43 6327
star and vimp, i read the whole thread on the making of this map (ok i got tired after page 5 but i got the idea). only those of us who know how much you guys went through to make this thing should be able to rate it. i love wwII anything so this map is right up my alley. i just got T2 so i haven't had a chance to play it yet but i know it will not disapoint me. from all the pics you guys posted during the building process it seems that there was some bad ass custom building making. i love the bridge and the final solution on how to make it a point of conflict (i know a great big lot about wwII as well as like it, and know that the bridge wouldn't have been my cup-o-tea). so here's my john hancock, and great big blue ribbon. good job
Grade: None Submitted by: snyperpunk_LP - 06/09/02 06:15 6208
I love that bride!!!!! realy good job on it.
Grade: A+ Submitted by: DSEZKiller - 06/03/02 11:12 6074
HEHEHEHEHE love it i remade this for SLDM !!!!!!!!!!
Grade: A+ Submitted by: Cruncher - 04/01/02 01:00 5303
Excelent map, not too many turrets, just a challenge... time limit needs to be 60 with more than a couple people playing I think though. It is even fun by your self. I think the middle beach turret should have been AA instead of plasma though. How does a map become map of the week? this one definatly deserves it!
Grade: A+ Submitted by: Savage - 01/26/02 14:57 4519
Very nice. GJ.
Grade: None Submitted by: Alundra - 01/08/02 21:53 4308
nope
Grade: None Submitted by: Vimp - 01/01/02 07:16 4233
Now thats an odd problem. Has anyone else experienced things simelar?
Grade: None Submitted by: )(ypersonic - 12/31/01 08:46 4228
Hmm....every time I spawned on offense, I jumped out into the water the UE, tried jumping out the back of the boat, but as I was swimming forward, UE. Tried some other ways UE's again :(. Well check it out on the defensive side and it seems like a cool map, was too frustrated from UE's :).
Grade: A+ Submitted by: WILLYNILL - 12/14/01 00:10 4024
Awsome MAP!!!!!
Grade: A+ Submitted by: Red Shifter - 12/12/01 23:36 4015
Automatic grade given in order to make a balance between reality and stupidity
Grade: A+ Submitted by: MikeBU - 12/12/01 21:03 4012
Great map!
Grade: None Submitted by: Vimp - 12/12/01 06:09 3997
I think his intent was to get me off the "top ten user rated" list. And it worked.
Grade: None Submitted by: SuperNova - 12/12/01 04:28 3996
that comment makes no sense, it has no suggestions or any real value about the map, its like he didnt even look at the map
Grade: None Submitted by: Star - 12/10/01 00:34 3954
I wasn't aware plasma turrets could kill themselves. I thought they would shoot themselves until they were so damaged they couldn't shoot anymore o_O
Grade: A Submitted by: powdahound - 12/09/01 22:48 3950
A very interesting and fun map. I have to say my favorite thing was hiding under the water next to a turret at the start and watching it kill itself, lol! Anyway, I think it is actually a balanced map except for the fact that there are so many turrets. Turrets are also a MAJOR fps problem, not only a hindrance. I can see it being a problem for the O to keep the inv at the bridge online and being able to send enough O for the final switch. I think skiing along that flat terrain will just promote spam and shocklancing. I'd be interested to see how this would play out online. Excellent job on the detail and time spent. I love the trenches and all that, very cool stuff. If I could review this it'd definitely get above 90th percentile for detail and time spent. :)
Grade: A+ Submitted by: Star - 12/08/01 20:39 3922
Well, I did not script for this map so I get to grade it ;) I wouldn't change a thing, hehe.
Grade: A+ Submitted by: Snow Storm - 12/08/01 01:35 3908
Please sir, may I have some more....
Grade: A+ Submitted by: SylockAssassin - 12/07/01 14:14 3900
at first when i clciked on this map nmae i thought it was gonna be one of raven'sbro's spam map. however not only was i wrong but delighted to see a map of this caliber. love the design reminds me a little of eeproms ww2 maps but i htink i will like this better
Grade: None Submitted by: Red Shifter - 12/07/01 03:03 3898
This map is great! I think it is slightly overboard on the turrets, but the gameplay is great! I just love jumping off the dropships and "parachuting" to the ground with a Shield Pack. I would give this map the A+ it deserves, but I scripted a bit for this map, so I'm involved with it and not allowed to rate it.
Grade: A+ Submitted by: =DuD= Mo_Steel - 12/07/01 02:50 3896
O, I tested this map, and I luv it. Great idea, and great execution.... do you eat wheaties by any chance???
Grade: A+ Submitted by: D.N.A. - 12/07/01 02:23 3895
I'm jeliouse....Good job!!!
Grade: A+ Submitted by: Alundra - 12/07/01 01:54 3894
WOOHOOO! This map KICKS ACE.. in every aspect its vgca! The theme is great A+ there, The eye candy and overall feel of the map is awsome, the idea of runing up the shore and being able to spawn closer and closer is espicially awsome because its basicly like battle here, than spawn farther up battle there, and so one. The terrain is sweet! too, the custom buildings are kick ACE, I woulda never known someone could be so good at making custom buildings thats not Akira. Then finally but defenitly not least ITS SIEGE!!!!!!!!!!!!! Thats basicly what the A+ is for its AWSOME OVER ALL LOVE IT BLOCK BUSTER HIT!
Grade: A+ Submitted by: |baby|roach| - 12/07/01 01:53 3893
This is a l33t map. This is the best looking map around. My fav map of all. :) Silencer is the MAN...
Grade: None Submitted by: Alundra - 12/07/01 00:01 3892
Yahoooooooooooooooo! I was hoping this would come out yes yes yes :)
Grade: None Submitted by: Deathscythe~40 - 12/06/01 22:43 3890
alright! bout time it was released...ill get it when i go back home...looks good ^_^
Grade: None Submitted by: Iczer3 - 12/06/01 22:29 3889
can't reach shore because of "warthogs"? i'll have to give this one a look when i get home in about 30 mins or so...
 


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