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Map Details

Map Name:
Suspension Redemption Download Now  
Author: EEPROM (Click name to view all maps by this author, 28 total.)
Author URL: http://www.planettribes.com/extreme
Mission Types: Siege Inspect .vl2 File  
File Name: SuspensionRedemption.vl2 Add to custom map pack  
Downloads: 1152 Players Must Download: Yes
File Size: 4,937,207 bytes Custom Shapes: Yes
Terrain: Combo Custom Textures: Yes
Weather: Foggy Day/Night: Night
Bot Support: No Upload Date: 08/11/02
Description: While I was off working on possible BOT support for Compromise Line I could not help to notice that these suspension bridges I created could possibly be the center of a good Siege map. So, here is the first of a series of maps I plan to make centered around these bridges. The bridge in this map has been modified, extreme from its original look in Compromise Line. I have added a lower walkway that leads to a room in the center of the bridge. There are also two bridge houses at each end now with a few rooms to wonder around in. You will also see two new interiors, drop ships. Fully operational bases, one of which creates land vehicles and the other air vehicles. I would like to give thanks to Sparky for creating a great user-friendly teleport script. I highly recommend it to all mappers planning to use teleports in their maps. Tokrz has modified the sky from the original Dynamix final map pack, the point light script and particle script was created by Uranium. Give this map plenty of time to load. If you have problems loading this map when playing or hosting simply unzip the vl2 file with WinZip into your base folder.

MAP OBJECTIVE: Its quite simple really, destroying a gen in one of the bridge houses will lower that side of the bridges defenses as well as one switch room field. The gens are located in the lowest rooms of the bridge houses. Getting to them will not be easy since most entrances are secured with fields that are powered by a panel. This will buy time for the defending team so that they can get to both bridge houses and set up additional defenses. Oh yeah, stay clear of those trees too when in a vehicle or you may find yourself getting stuck in the bark. I hope you all enjoy this as much as Compromise Line. Sorry about no BOT support for this map too. For some strange reason those damn BOTs get half way down the bridge and then base jump over the side. But I am working of a fix for both this map and CL that should be out soon. Also, expect more to come from me here real soon (since I am still jobless).

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Screenshots: (Click to open screenshot viewer)
Screenshot 1 - Click to enlarge       Screenshot 2 - Click to enlarge       Screenshot 3 - Click to enlarge       Screenshot 4 - Click to enlarge

User Submitted Comments: Submit Comment
Grade: A+ Submitted by: mr tagomi - 08/29/05 04:23 10779
so good I considered re-making it in T:V... that dream is over :\
Grade: A Submitted by: kLUMSY bOT - 09/06/03 07:49 9504
when i made forestvalley, i made a new bridge, but the bots seemed to get badly stuck. after watching bots cross other bridges, i decided to suppliment the dev bridges for mine, just while i built the nav, los and spawn graphs. then, i moved them back. seems to work fine(ish) now! GREAT MAP!!!
Grade: A Submitted by: Sparky - 09/05/02 02:23 7403
Just wanted to inform you eeprom that there is a script in the map that screws up the singleplayer training missions some mappers extreme script mxpointlight or something like that in the autoexec folder BTW great map I loved the interiors and the ambiance although I could not play the map with other people it looks like it would play just fine Oh and any map can be spammed
Grade: None Submitted by: Death Lobster - 09/04/02 23:08 7397
I don't think DSEZ has much room to talk, considering his most downloaded map only has 110.
Grade: None Submitted by: EEPROM - 08/30/02 15:55 7348
DSEZKiller, I see your point and have seen your point since day one of Tribes original release. I don't expect any Cs maps I made or make to ever get played at all. In fact, I think I am just making Cs maps now with custom interiors simply because I'm bored and don't have anything better to do, and because I love doing it. I have no intentions that you, your mother, your friends or your friends mothers will even want to play these maps. I do it cause I love to do it. I love to poor my dreams and sick thoughts out through map and interior designs, not just for T1 or T2 but for many other games as well. I also find it nice to share what I have created with others who are interested. If your not interested then don't bother taking part in my creations, simply walk away. I never said I was an expert at making Siege maps or any other game type maps or even maps for that matter. You probably could make a much better Siege map in your sleep DSEZKiller. However, thanks for the tips and next time I make a Siege map (which will never get played) I will take your recommendations into consideration and try and make a better product. Also, if you think this map is so bad then why didn’t you give it an F? I’m not one of those mappers who cries every time some one gives my maps a low score. I would have given it an F based on the limitations of the Torque engine alone. Oh well, can’t please them all.
Grade: None Submitted by: CleverClothe - 08/26/02 02:48 7303
This map seems to conflict with the in-game editor. Be fore warned.
Grade: None Submitted by: DSEZKiller - 08/25/02 15:33 7287
Ok first of all u guys dont know shit about Siege. 1 Cs maps are not played cause ppl are 2 damn lazy to download them. 2Way Points Are Key. 3Spam is bad this map will probably never be played because of those things Thats y Siege doesnt have many Cs maps
Grade: None Submitted by: SkaMaster - 08/24/02 16:31 7268
This map apparently doesn't work well with linux. It was on the pond for a while, but was causing problems. Don't know why, though...
Grade: None Submitted by: Knell - 08/15/02 19:04 7123
That mark5 sounds like its gonna be big. can't wait to see it!!!
Grade: None Submitted by: Dr. Pimento - 08/15/02 12:42 7121
Aaugh.... "another map, coming real soon" by EEPROM... that does it. *throws in his towl* how are the less-good mappers supposed to compete? *grin* Gosh, I can't wait..
Grade: None Submitted by: EEPROM - 08/15/02 06:07 7114
Lead Falcon, I am already working on the next generation of drop ships, the Mark 5. It's a bit bigger then its earlyer models, the Mark 3 and 4. It will have two vehicle bays able to build all the range of vehicle support. You will see it in my next maps to come here real soon.
Grade: None Submitted by: Lead Falcon - 08/15/02 03:40 7113
God I love dropships... I hope you plan on reusing these in future maps; I used to love the ones in Tribes 1, that feeling stepping off the dropship onto some alien world, and just the idea of a mobile, reusable base is pretty cool.
Grade: None Submitted by: starstriker1 - 08/14/02 19:52 7107
Whoooaaaa.... looken good! I probably wont get a chance to play this for a while... have you considered submitting this to a little fishie for the pond rotation?
Grade: A+ Submitted by: Lead Falcon - 08/13/02 21:58 7097
*drool*
Grade: A+ Submitted by: Dr. Pimento - 08/13/02 13:31 7093
Hm. I could join in the current flow of obceneties/expletives, however.. I'll just say first: (----------------) then let you fill in the blanks with whatever words you should choose, and say second that this is, quite simply, one of the best maps I've ever seen. :) Those dropships are the best, bar none.
Grade: A+ Submitted by: x_Creech_x - 08/13/02 05:06 7086
MY DEAR GOD!!! Hot DAMN you a bad a$$ mapper!!!
Grade: A+ Submitted by: IRON_HELIX - 08/13/02 03:55 7085
I did the Extraction thing (it Works).Good God Man,the bridge(A++),the terain(A-),first camera(A+),the Dropships(A++++++++++++),damn you must get some good smoke to create stuff like this:) next I like to see a Huge starship like is starwars.
Grade: A+ Submitted by: Uncle Bob - 08/12/02 16:56 7071
Well I got it to play!!! And I must say it's worth it. Environment is wounderful, and At first I thought to myself...THIS could be laggy. Well it's as smooth as the others. And I had the GFX up alittle to. God How I love that bridge you built. Drop ships are great, and I LOVE the little platforms you made for the trees. Everything worked great, did'nt find any problems, I did not see a texture bug anywhere, but I could have missed it. Anyway the map was made great, playes great, feels great. So download it people!! =)
Grade: None Submitted by: EEPROM - 08/12/02 04:48 7066
Like I saide before, if you have problems loading this map unzip the vl2 file (the file you downloaded) into your base folder. For some strange reason ( I won't point fingers,,,,,,,,,,,) these "vl2" files don't quite work as well as the game masters had planned. Sinple unzip the vl2 using WinZip into your base folder will correct the load issue. All sub folder paths are set so that they will not interfear with any other custom work you may have loaded. UNZIP IT BABY!
Grade: None Submitted by: Red Shifter - 08/12/02 01:59 7064
I let my system sit around for 10-15 minutes, and then when I came to the keyboard, the second before I was about to Ctrl+Alt+Del it, I see the mission load. The map has a mind of its own :)
Grade: None Submitted by: IRON_HELIX - 08/12/02 01:50 7063
Dude,this DOES NOT LOAD,((Tribes2 not responding))pix look cool,but I guess I'll never accually play it :(
Grade: None Submitted by: Uncle Bob - 08/12/02 00:30 7061
I tried to host this one up but does not even get to the loading screen, and I waited for about 10 minutes. My comp just lockes up everytime I try. I even tried to delet some files in the vl2 to see if it would load faster, like the .spn, and the sky textures, JUST to see if it would load. But I just wont work for me. Could be me, but all other maps load. So I'm beat on that. Like before, looks awsome, But my comp just can't handle it I guess. Sorry. I'll just give a A+ down here for the WC skill, and the textures. Sorry.
Grade: None Submitted by: Red Shifter - 08/11/02 23:38 7060
I have one other comment, though - the teleporter room in Dropship 2 for the attackers has a texture bug in it. Nobody's perfect, not even the best mapper in Tribes 2 today.
Grade: None Submitted by: v5planet - 08/11/02 23:30 7059
An impressive mapping effort. Great stuff. It's about time we see more custom siege maps. :) I loved the style of the dropships, at least on the outside. The interiors seemed a bit rushed (mostly just in terms of texturing though. In dropship #2, in the teleport room, you have a null texture on a wall near the hallway, you might want to fix that, you can see right through the base. The vehicle bays themselves were a bit weird with that one texture everywhere). The terrain is a pleasure to run around on and take in visually, and the bridge, is, of course, a spectacular sight. Nice effects with the point-light entities, and the particles in general around the dropship (you do a great job making sure there are plenty of interesting particle effects around in your maps, something many people don't) Anyway, keep up the good work.
Grade: None Submitted by: Iczer3 - 08/11/02 23:15 7058
Iczer's gone for a week and something this big comes out?!?
Grade: A+ Submitted by: Red Shifter - 08/11/02 23:04 7056
What a coincidence. The second I saw a screenshot of Compromise Line, I thought "I wonder how a bridge like that would do in a Siege map..." This map is cool.
Grade: A+ Submitted by: Ending - 08/11/02 22:41 7054
Awesome Map! One other thing to say....OMFG!
Grade: A+ Submitted by: Death Lobster - 08/11/02 21:49 7051
I don't know how you do it. This map is great! Gameplay, buildings, terrain, it has it all!
Grade: A+ Submitted by: Knell - 08/11/02 21:11 7050
oops. seems that I made a mess of the page. srry. Anyhow, the map is GREAT!!! i like the dropship designs and the new bridge. I realized that there was an entrance to the gen room when the turret above it blew me in there. great map! keep it up!
Grade: None Submitted by: Uncle Bob - 08/11/02 20:25 7049
WOW!! You HAVE been busy! Wont grade till I play but I'm sure you'll get a A+. Looks darn nice...
Grade: A+ Submitted by: Alundra - 08/11/02 19:23 7048
DUDE! You da man! I haven't even got around to playing this map, but your quality is always godly. I love you EEPROM, I will warship you as my god for the rest of all time. HAIL TO SIEGE HAIL TO EEPROM'S GREATEST MAP OF ALL TIME!!!!!!
Grade: A+ Submitted by: The Cutch - 08/11/02 17:31 7042
All I have to say is WOW!
Grade: A+ Submitted by: tokrz - 08/11/02 08:45 7041
They just get better and better, Whats your Secret EEPROm?
Grade: A+ Submitted by: Uranium-235 - 08/11/02 08:40 7040
Freakn awesome d00d!!!!!!!!!
 


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