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#if ($_COOKIE["custompack"]) {
?>
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9-11-01
We Will Remember |
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User Submitted Comments:
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Grade: A+
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Submitted by: theberk - 03/12/07 02:21 10853
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hey
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Grade: None
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Submitted by: kLUMSY bOT - 07/04/04 08:08 10555
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tried it in the t2m pack... love those sentry turrets :)
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Grade: None
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Submitted by: TheBerk - 01/18/04 11:10 10153
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:)
I find some of the top ten are not top ten worthy but I dont complain.. :)
But anyways its all good..
evryone has his or her own opinion.. :)
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Grade: None
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Submitted by: Mr Tagomi - 01/17/04 14:13 10151
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I just don't find it top 10 material.
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Grade: None
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Submitted by: TheBerk - 11/21/03 22:46 9902
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Well now..
interiors? rushed?
hmmm... well all in all they took about a week maybe less..
so yes they were rushed.. and the dts shapes you call the pyramid do have collision brushes, or actually collisions per se'... but for some reason vehicles dont like collision brushes that are pyramidial.. odd..
but since I dont know how to open the .exe to edit the hard code I am stuck with tribes 2 limitations.. oh well.
all in all its a really good map and yes I have played it with more then 3 people.. :)
its kind of fun watching the bodies pile up by the gems... Oh well cant win them all.. :)
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Grade: A-
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Submitted by: Mr Tagomi - 11/21/03 16:52 9901
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The trees, terrain and textures in this map are all very impressive, but the buildings feel very square and don't lend themselves to a very good siege game. The sentry turrets are amazingly infuriating, and the yellow light inside the ff building seems very weird... in fact it seems like the interior was a little rushed. The game isn't really that unique or fun to play, and strange things like the lack of a vehicle collision brush on the pyramid and the scale of the buildings put me off voting for this map. I have to say I doubt 90\% of the people who have given this map an A+ have played it with more than 3 people.
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Grade: A+
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Submitted by: kLUMSY bOT - 09/18/03 08:51 9545
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EXCELLENT map! cool texturing, skinning, terraining and building, but the architecture is a little too... plain?
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Grade: A+
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Submitted by: vXKitiaraXv - 09/07/03 17:13 9509
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AWSOME!!!
/me bows
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Grade: A+
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Submitted by: Sundude - 09/06/03 22:35 9508
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Keep 'em coming =)
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Grade: None
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Submitted by: Paint it Black - 08/26/03 12:25 9484
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This looks =O
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Grade: A+
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Submitted by: Morgoth_Bauglir - 08/25/03 15:18 9481
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Great Stuff. Was that you or made it your child? :)
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Grade: A+
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Submitted by: Celios - 08/12/03 04:56 9465
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Cool map, lots of attention to detail.
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Grade: A+
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Submitted by: Hundin666 - 08/09/03 18:29 9455
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"[12:20] I will knock neve off the #1 spot or die trying... lol"
Just doing my part ;)
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Grade: A+
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Submitted by: njal storm - 08/05/03 06:17 9446
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once again a tribute to tribes. good work berk
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Grade: A+
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Submitted by: Deaths Jester - 08/03/03 16:22 9438
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this is Great Work.... But what do u Expect from TheBerk...
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Grade: A+
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Submitted by: Drumstix42 - 08/01/03 05:25 9422
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Great job Berk. Whatever they say about sequels, this one's better than the first :D
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Grade: A+
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Submitted by: Venz Dirge - 08/01/03 01:51 9420
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can't belive he managed to improve this map.
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Grade: None
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Submitted by: TheBerk - 07/31/03 21:21 9417
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oh and for clarification I meant to say jammers not cloakers to attack the temple.. oops...
: )
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Grade: None
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Submitted by: TheBerk - 07/31/03 05:05 9413
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Thanks guys.. : )
I will keep trying to make fun and inovative maps.. : )
Going to play with the custom shape thing again.. see what I can come up with.. : )
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Grade: A+
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Submitted by: dr boom - 07/31/03 04:50 9411
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It's Berk, it's Egyptian, it's good!
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Grade: A+
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Submitted by: Q-Ice - 07/31/03 04:36 9410
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If it is Berk's you know it is an auto A+, cool map Berk, custom shapes and everything fit well, keep em coming.
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Grade: A+
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Submitted by: Alundra - 07/31/03 01:05 9409
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I dunno how much custom stuff there is in this map, but you add it all together and you get an A+.
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