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Map Details

Map Name:
Solaris 3941 Download Now  
Author: kab000m (Click name to view all maps by this author, 2 total.)
Author URL: http://www.brutaldeluxe.net
Mission Types: CTF Inspect .vl2 File  
File Name: Solaris3941.vl2 Add to custom map pack  
Downloads: 773 Players Must Download: Yes
File Size: 1,097,493 bytes Custom Shapes: Yes
Terrain: Lush Custom Textures: Yes
Weather: Clear Day/Night: Day
Bot Support: No Upload Date: 10/11/03
Description: This is a small map for Base CTF. I started working on it when i have had my GF4 repaired and couldn't really play Tribes2 on a Ati Rage 3D.

The distance between the flags is about 480 meters. The huge energy shield is meant to encourage cap attemps from the sides.

A clan mate said that it reminded him of Tr2, but i don't really agree with him.

Thanks to Santiclaws, Uthr, Peachskin and vXKitiaraXv who helped me to fix some bugs.

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Screenshots: (Click to open screenshot viewer)
Screenshot 1 - Click to enlarge       Screenshot 2 - Click to enlarge       Screenshot 3 - Click to enlarge       Screenshot 4 - Click to enlarge

Staff Reviews of this Map:
Reviewer Score Date

DrPimento 88% 10/13/03

User Submitted Comments: Submit Comment
Grade: A Submitted by: Paint it Black - 11/16/03 05:11 9888
Muchos fun. I liked the way that the FF barrier promoted the use of different capping routes. All the prefabs are well designed, and the terrain played well.
Grade: A- Submitted by: Mr Tagomi - 11/16/03 04:45 9883
Great map... if a little easy to cap. I actually found that back-capping by ducking the barrier was the easiest way to capture... maybe that was because starstriker doesn't know how to lay his turrets. inclined surfaces = less accuracy, you fool starstriker! muahahahahahah! Anywho I made about 3 caps just rushing in spawn armour...
Grade: None Submitted by: kab000m - 10/14/03 15:58 9699
I used custom terrain textures.
Grade: None Submitted by: Riavan - 10/14/03 00:12 9688
Is the ground a custom Texture? or lighting?
Grade: B+ Submitted by: Dr. Pimento - 10/13/03 15:56 9687
Nice work. I liked it.. a little exclusive to the players who know what they're doing (watch the newbs be wasted time and time again, you'll see what I mean), but man oh man.. a great "proving" grounds, of sorts! And the ground texturing work is superb. =) I wrote a review.. it'll come up soon enough. Well done!!
Grade: None Submitted by: kab000m - 10/12/03 13:25 9683
It is a mirrored custom terrain.
Grade: A Submitted by: Riavan - 10/12/03 10:48 9681
Is that custom terrain... tell me! TELL ME!!! oh by the way, great map
Grade: None Submitted by: kab000m - 10/12/03 09:58 9680
I considered a base turret, but left it out because any TM should be able to "clamp" the flag area pretty good. In the mixed there was alot of action around the flag areas and i thought a base turret would take too much away from it.
Grade: A Submitted by: peachskin - 10/12/03 09:27 9679
Very good map designed for tons of action/grabs and technically well done. Not allowing backcapping is a good idea on such a small map. Perfect for ladders imho.
Grade: A Submitted by: vXKitiaraXv - 10/12/03 08:34 9678
well it is kick ass, and i already played it :) great work kab000m. i liked this map alot. the interiors are good. the terrain is very skiable, and the terrain textures are real nice. the sky is cool too. i got fluid fps at anypoint in this map. i only had one problem with this map though. where are the turrets? theres not one in the whole map. awsome job!
Grade: A+ Submitted by: Challenge - 10/12/03 02:47 9676
Wow, looks kick ass! I'll play it.
 


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