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#if ($_COOKIE["custompack"]) {
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9-11-01
We Will Remember |
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Contents of File: AfterShock.vl2
.txt, .mis, and .cs files are viewable by clicking the filename
.ter files are highlighted in red to indicate a client-side map
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| Filename |
Size |
Packed Size |
CL |
| missions/AfterShock.mis | 47,026 bytes | 7,184 bytes | deflated | | terrains/AfterShock.ter | 393,282 bytes | 191,326 bytes | deflated | | terrains/AfterShock.spn | 2,548 bytes | 2,229 bytes | deflated | | terrains/heightfield/AfterShock_heightfield.cs | 149 bytes | 92 bytes | deflated | | terrains/texture/AfterShock_texture.cs | 1,063 bytes | 317 bytes | deflated | | textures/gui/LOAD_AfterShock.png | 153,243 bytes | 152,842 bytes | deflated | | Dopplegangers.txt | 400 bytes | 400 bytes | stored |
| Totals: |
597,711 bytes |
354,390 bytes |
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Click here to return to the map detail screen.
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CL = Compression Level
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