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Contents of File: BattleOfTheDome.vl2
.txt, .mis, and .cs files are viewable by clicking the filename
.ter files are highlighted in red to indicate a client-side map
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Filename Size Packed Size CL
missions/BattleOfTheDome.mis71,361 bytes8,225 bytesdeflated
terrains/BattleOfTheDome.nav695,364 bytes259,237 bytesdeflated
terrains/battleofthedome.spn32 bytes5 bytesdeflated
textures/gui/load_battleofthedome.PNG166,500 bytes166,530 bytesdeflated
textures/gui/Thumbs.db12,288 bytes8,751 bytesdeflated
scripts/aiNV.cs19,025 bytes4,923 bytesdeflated
scripts/aiNV_Chat.cs3,989 bytes1,218 bytesdeflated
scripts/aiNV_CTF.cs1,412 bytes488 bytesdeflated
scripts/aiNV_DefaultTasks.cs26,899 bytes5,814 bytesdeflated
scripts/aiNV_Inventory.cs90,406 bytes13,686 bytesdeflated
scripts/aiNV_ObjectiveBuilder.cs28,964 bytes3,378 bytesdeflated
scripts/aiNV_Objectives.cs185,801 bytes28,153 bytesdeflated
scripts/NV.cs4,009 bytes1,316 bytesdeflated
scripts/NV_camera.cs13,163 bytes2,201 bytesdeflated
scripts/NV_projectiles.cs1,234 bytes488 bytesdeflated
scripts/NV_serverTasks.cs41,171 bytes4,214 bytesdeflated
scripts/NV_Support.cs5,770 bytes1,741 bytesdeflated
scripts/NV_VehicleSupport.cs21,891 bytes4,217 bytesdeflated
Totals: 1,389,279 bytes 514,585 bytes
 Click here to return to the map detail screen. CL = Compression Level


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