| |
| |
#if ($_COOKIE["custompack"]) {
?>
#}
?>
 |
9-11-01
We Will Remember |
[ ]
|
|
|
|
| Map Name: |
| Riverside |
|
|
| Author: |
Stuart "Vovin" Presley
(Click name to view all maps by this author, 13 total.)
|
| Author URL: |
http://www.vovin.com |
| Mission Types: |
Siege |
|
| File Name: |
Riverside.vl2 |
|
| Downloads: |
4802 |
Players Must Download: |
Yes |
| File Size: |
1,275,070 bytes |
Custom Shapes: |
No |
| Terrain: |
Lush |
Custom Textures: |
No |
| Weather: |
Raining |
Day/Night: |
Day |
| Bot Support: |
No |
Upload Date: |
04/30/2001 |
| Description: |
The enemy has taken your base in the hills at the fork of a river. The passing bridge is heavily guarded with turrets. Defense Generators must be taken off-line to infiltrate and steal back what is rightfully yours. |
|
|
Screenshots: (Click to open screenshot viewer)
|
|
|
User Submitted Comments:
|
 |
| Grade: A+ | Submitted by: John Blaze - 07/01/2002 08:07 6563 | | Vovin, , we've added your map to our websites Maps In Play list and our TurfPack.zip. Feel free to visit our site at www.turf-wars.com |
| Grade: B | Submitted by: OutlawXl - 09/13/2001 12:09 2635 | | I love siege maps, as i played i had alot of fun, but the i think you can say 'fun factor' went down the longer you play, also when i was playing i found errors that the mapper did not entend to happen, i played with 10 friends and it was so easy to take the base, we are all equal fights, but i would say its a exelent map! |
| Grade: A- | Submitted by: Leonidas Tzu - 05/22/2001 02:05 456 | | I concur with the masses, this map ownz. Easily the best custom Seige map i've seen yet. Fresh structure bases, team based strats, and great design. btw, way better then centaur :P. |
| Grade: A | Submitted by: Star - 05/05/2001 11:05 147 | | This is the first A I've given to a map up to this point. This siege map is excellent and should be played professionally. You have to take over their base in steps. You take over one side of the ridge then assault the other, and eventually going into their main base. Gives the sense of a front being pushed back. I played it with bots and just changed the two turrets guarding the bridge to mortars and that held off the bots the whole game, and THAT was even fun. I can only imagine what it must be like with human players. Congrats to a great map. |
| Grade: A+ | Submitted by: TseTse - 05/05/2001 09:05 140 | | WOW. Now that's a DEEP river! Brilliant map. A true Siege design winner. Has great Siege dynamics on all sides. My FPS was DEAD however. Attackers' base can also be challenged. Well done. |
| Grade: A | Submitted by: NoFiX - 05/02/2001 07:05 71 | | Very nicely done map. If there is a server dedicated to client sides, this should be one of the maps in rotation! |
| Grade: A | Submitted by: Doug Welch - 04/30/2001 08:04 54 | | This map is really tight. It has good layout and terrain. All the objects make it time really slow on my computer, though. Good team-based fun. |
Home
·
Submit a Map
·
Map Reviews
·
Map Vault
Tutorials
·
Tools
·
Links
·
Contact Us
·
Forums
|