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Map Details

Map Name:
Wildcat Canyon Download Now  
Author: Juno (Hunter Luisi) (Click name to view all maps by this author, 2 total.)
Author URL: http://www.junotech.net/maps
Mission Types: CTF, Arena, Team Hunters Inspect .vl2 File  
File Name: WildcatCanyon.vl2 Add to custom map pack  
Downloads: 2463 Players Must Download: No
File Size: 9,104 bytes Custom Shapes: No
Terrain: Desert Custom Textures: No
Weather: Clear Day/Night: Day
Bot Support: No Upload Date: 07/30/2001
Description: Wildcat Canyon is the second map in my upcoming "OldSchool" mappack. As with the other maps, it's serverside (uses the SunDried terrain), and it's gameplay is a based off of a T1 map (hense da "OldSchool"). Can you guess which? =)

Key Features: - Each team has a main base with a vehiclepad and a stone flag area next to it. - The outside turret and sensor are powered by the solorpanel. - Uses just Ground Vehicles. - Tower in Center of map.

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User Submitted Comments: Submit Comment
Grade: B-Submitted by: ][)3m()N - 12/15/2001 03:12 4044
Could I ask why this has Arena support? The turrets, vehicles, and simple layout make this an awful map for such a game type, and I am dissatisfied when for some reason this map pops up on a Arena server. No offense, but I just ask - Why?
Grade: NoneSubmitted by: Angry Weasel - 10/20/2001 08:10 3033
I played this, and noticed that it doesn't really work very well with any mission types. The flag/nexus/switches show up in every mission type, and none of them are hidden...you might want to fix it.
Grade: BSubmitted by: Star - 07/30/2001 09:07 1687
Good for a second map. My only complaints are that the elf turret is too easy deprived of power, but maybe that's what you intended. I also think the mortar turret needs some sensor support. As it is, it does not hit much since it hardly sees a target. I liked the custom naming of the invs.
 


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