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9-11-01
We Will Remember |
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User Submitted Comments:
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| Grade: A+ | Submitted by: Ensign Munro - 03/28/2003 01:03 8750 | | *Me finds bug in Sparky's teleporter script* bug = making juggies invisible when using teleporter pads. Great Job Lucid. I really LOVE the transfure thingys. |
| Grade: None | Submitted by: -=BlackHeart=- - 06/19/2002 06:06 6365 | | You know those bases look like the one from the TAC2 mod... |
| Grade: A+ | Submitted by: morph175 - 02/18/2002 03:02 4794 | | THIS IS THE BEST F**KING MAP EVER. QUIT READING MY COMMENTS AND DOWNLOAD IT NOW |
| Grade: A | Submitted by: Iczer3 - 01/09/2002 05:01 4314 | | ACK! I haven't posted my review yet!?! I played this back when it was released! *smacks self* Ok, right off the bat, this map is much fun. the airbase is a fun area to grab the flag from (a la Fountains of Paradise) and pretty easy to defend the flag too. A small tip for cappers, 1) wait for your HOs to take out most of the defenses in the airbase that the opposing team set up, and 2) USE THE GRAV-LIFT AFTER GRABBING THE FLAG WHEN WITHOUT A VEHICLE! You can survive a drop from the airbase, but you won't have much/any energy left and will probably be in a world of hurt for health. If you must drop, aim for the edge of the lower base (the slanted roof part) and pray you hit the angle correctly. Only a few things are odd to me, a plasma turret guarding the airbase gens? Ow... bad for us cappers/LO. Oh well, both sides have them, so it should hinder your opponents too. Again, great map, a definite download. |
| Grade: None | Submitted by: LuCiD - 01/06/2002 05:01 4286 | | Thanks Sparky, your opinion means alot to me as a member of the t2 community. As for the center base, well this map is really a striped down version of a totally different map i'm about to release called Oil Slicked, it uses the same terrain & center base witch was really a Oil rig not a mining rig, now you have me wondering if i should change that about the other map.. Heck i'd hate to seem redundant. |
| Grade: A | Submitted by: Sparky - 01/01/2002 03:01 4236 | | I like this map. There is something about the layout that makes this map great.In my eyes the distance from one base to the other is perfect, should make for some great ground battles in between the bases. The bridges I thought at first sight were custom interiors but I guess I was wrong. It's apparent that you payed alot of attention to detail on this map.There were two things that kept this map from being an "A+" and those were the center objective interior, and the terrain. The terrain I think would have been sweet if it was snow and the interior just didn't seem to fit the map. All in all this is an outstanding map and a job well done. |
| Grade: B | Submitted by: )(ypersonic - 12/31/2001 08:12 4223 | | Nice map, cool scripts. |
| Grade: A+ | Submitted by: A. Draconis - 12/27/2001 10:12 4184 | | Great map man! Talk to you on ICQ... |
| Grade: A+ | Submitted by: TygerBlueEyes - 12/27/2001 05:12 4181 | | Great Job LuCID!!!
I knew you could do it buddy!
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| Grade: A+ | Submitted by: MoRBiD aNGeL - 12/24/2001 05:12 4146 | | Sweet scripts, there great for a idea i have for a new map! This map has a good long range layout with nice custom looking bases. |
| Grade: None | Submitted by: LuCiD - 12/19/2001 01:12 4079 | | Thank you all very much, I'm very proud of this map, and if you like the air base design wait till you see the next map i'm getting ready to put out "Oil Slicked". Basically the same map layout with new SS custom bases like these. Should not be long till it goes beta. |
| Grade: A+ | Submitted by: Snow Storm - 12/16/2001 10:12 4066 | | Your name should be Da Vinci! GREAT MAP!! |
| Grade: A+ | Submitted by: Alundra - 12/16/2001 10:12 4064 | | I love this map. Its a great long range CTF map with exelent scripts. The bottem base isn't very big, which I guess is not a great thing but I love the air base how two vech stations are put together well, and the aspect of destroying 4 solar panels to cap the flag, only thing wrong with this map is with most long range maps, that about no fighting will be going on in between the two bases, and the water in desert looks kinda wierd, but besides that its a superb map, and reminds me alot of Fountains of Paradise. Good job and keep it up. |
| Grade: A+ | Submitted by: D.N.A. - 12/16/2001 05:12 4060 | | WOOHOO!!! Damn good map I must say!!!
And no it's a server side map! The flying base is 4 dvpad1's and I think scaled plugs and of corse the forcefeilds. Very well done! and thought out! KEEP IT UP! |
| Grade: A+ | Submitted by: Deathscythe~40 - 12/16/2001 05:12 4059 | | You remember how much i loved this map on your "LuCiD mod" server (:/shameless plug) and no those are actually a bunch on interiors expertly placed to look like a custom interior ^_^ awesome map lucid...great mod too...would it be cool if NightVamp (from MDC: meltdown 2's creators) used the "napalm" in the new MD2 2.5? i told him to look into it and that i would talk to you...anyway, again: great map |
| Grade: A | Submitted by: SylockAssassin - 12/16/2001 04:12 4057 | | looks sweet i liked zear's map and i like ur layout for this good job but it looks almost like that flyiong building was a custom design thus it makes it a cs |
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