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9-11-01
We Will Remember |
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| Map Name: |
| Failed Project |
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| Author: |
_Tex
(Click name to view all maps by this author, 34 total.)
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| Author URL: |
http://www.houstonvehicles.com |
| Mission Types: |
CTF |
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| File Name: |
FailedProject.vl2 |
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| Downloads: |
894 |
Players Must Download: |
No |
| File Size: |
77,806 bytes |
Custom Shapes: |
No |
| Terrain: |
Other |
Custom Textures: |
No |
| Weather: |
Foggy |
Day/Night: |
Day |
| Bot Support: |
No |
Upload Date: |
06/01/2002 |
| Description: |
A world of desert, so incredibly barren that mankind
was at a loss what to do with it. Then, a Diamond
Sword scientist decided to take on the task of trying
to terraform the planet, make it fertil, and abundant
with life. Sadly, he was not the right person for the
job, he couldn't handle the difficult equations that
are part of the terraforming cycle. He failed, so
miserably, that he gave up on the planet. Now, only
one single tree remains in the harsh climate on the
ground.
On an interesting twist, another Diamond Sword leader
decided not to give up on this planet, but to build
the bases high in the air where the temperatures are
so strangely cooler, that it can support life. Now
a battle ensues with another tribe that has decided
to take this planet for their own, now that it is
understood that life can be supported higher up in
the atmosphere.
Over 3000 meters up the battle takes place. Whatever
you do, don't fall.
This map was made to try to bring back the feeling of
so very many Tribes 1 maps that were high up in the
air. I hope this at least gets credit for being a
more modern version of these maps. |
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Screenshots: (Click to open screenshot viewer)
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User Submitted Comments:
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| Grade: A | Submitted by: Bellsab - 11/05/2005 02:11 10786 | | Sounds like great fun, i cant wait to grab a grav cycle and just fly off the map, i have been looking for a map to do this on for ages, defenetly another great map by _tex - keep up the good work!
maby you could try and make it so at the bottom a trigger or somthing would kill anything down there, it would fit in the story line |
| Grade: None | Submitted by: _Tex - 04/18/2004 06:04 10363 | | HA, if I had known this would ever have a chance of becoming MOTW i would've fixed all the little problems, such as the ground vehicles being in there. Only reason they are there is because I have my MPB sounds replaced with "Lowrider"and when it's bouncin around on that stretched wall the vpads sit on... it's hilarious. As for the long drop... try not falling :-) the flag is easy to grab and the bases aren't super far apart... gotta be some challenge there. That's pretty much the flag defenders strategy... knock the capper off. It also seems that the falling off is your problem, becuase this map is usually capped out in the first 15 minutes. :-) |
| Grade: C | Submitted by: Riavan - 04/14/2004 09:04 10335 | | I just dont like the whole being able to grab the flag and fall like 10km, slows the game down alot and you didnt quite manage to remove land vehicles... |
| Grade: None | Submitted by: Commando Justin - 10/27/2003 08:10 9826 | | Is there realy one tree on this level. if so were is it? |
| Grade: A+ | Submitted by: NcongruNt - 05/29/2003 05:05 9065 | | I would like to say I love this map. It is, however, possible to fall off base all the way to the ground (without shields) and not die, provided you use your jets correctly, and land on a steep incline and simply ski down it until it flattens out. I think I've only survived the fall once, and I took a lot of damage doing it. And then it's really boring, until some else comes down to fight you. :) I also found that once you take a havoc to a low enough altitude, there's no way to get back up. This is a great map, one I enjoy every time I play it on the HV server. |
| Grade: A- | Submitted by: CaptainDeath - 05/28/2003 08:05 9053 | | Gotta love this map. Especially when you organize a "peace conference" at the only tree left on the planet. Most of the regulars just hang around the tree while we let everyone else duke it out above us. On another note, i think that TEX forgot to take out the MPB's, Tanks, and Cycles before he packed it...*heh* |
| Grade: A | Submitted by: Ensign Munro - 10/19/2002 05:10 7840 | | A little too high, but everything is in the right place for a great map. Lower the bases about 500m and then it will be fine. Great map! |
| Grade: None | Submitted by: Kon - 08/23/2002 12:08 7233 | | You can survive the fall without a shield pack. It's just a matter of hitting one of the hills instead of the low flat ground. One pretty easy way to make it in heavy or with an inv is: make a bomber, fly it just over the side, get in the armor you want, jump into the bombers tg seat as floats down very slowly, then shoot the bomber so it falls much more quickly. One problem with this, though, is that you can end up way out in the middle of nowhere. Whenever this map comes up I spend the whole time screwing around on the ground. I've never once played it seriously so I can't really give it a rating. |
| Grade: None | Submitted by: _Tex - 06/07/2002 01:06 6155 | | Sadly I have to remove all ground vehicles from this map... the llamas have made it abundantly clear that they would like to push teammates off of the side with tanks, and cycles. Why must we cater to the people that would destroy this game... |
| Grade: None | Submitted by: GhettO Smurf - 06/06/2002 07:06 6147 | | O, i never played T1, i liked the base lay out, and making the MPB fall.... so much fun! |
| Grade: None | Submitted by: _Tex - 06/03/2002 02:06 6076 | | Well yeah Ghetto, as we discussed last night, that's the point. If you fall, you are dead unless you are wearing a shield pack, in which case, you will survive with no way back up.
Like I said, for T2 this is a pretty redical idea for a map, although they were VERY common place in Tribes 1. |
| Grade: None | Submitted by: GhettO Smurf - 06/02/2002 07:06 6066 | | Grade: B+
like i thought, nice map... good job... but i didn't like the following... first off were the Vpads were, they work there but i like the vpad platform alot better... also i think the bases and center tower sould have had Turrets under them... u could easily fly under the center.... and finally it was too high :( if you get shot down u might as well ctrl-k hehe... but for trying to make it really high... great job.. took me like 20 min to find that damn tree... hehe... |
| Grade: A+ | Submitted by: GhettO Smurf - 06/02/2002 06:06 6065 | | looks awsome... gota play it though... i'll be on HV to test it... BUT... i does look like my last map... Unrealesed, but on the Fourms... Hehe... just playin, nice map, with all the bridges, good job ;) |
| Grade: None | Submitted by: _Tex - 06/02/2002 11:06 6061 | | I just thought I would mention, that ALL vehicles are enabled on this map, because... *sigh* I like dropping MPB's over the side. :-) They can't be setup anywhere, due to the fact that the entirity of the map, is Interior Instances. It's also a lot of fun to maked them dance. :-) |
| Grade: A+ | Submitted by: snyperpunk_LP - 06/02/2002 12:06 6051 | | nice lookin map! And very nice storyline! ill rate when i try it. |
| Grade: None | Submitted by: 0wN5 j00 - 06/02/2002 12:06 6049 | | Interesting... VERY interesting. lol |
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