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9-11-01
We Will Remember |
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| Map Name: |
| Adumula Iceplains |
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| Author: |
LoneWolf Team
(Click name to view all maps by this author, 2 total.)
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| Author URL: |
http://www.planettribes.com/honor/main.html |
| Mission Types: |
Single Player, 1 |
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| File Name: |
AdumulaIceplains.vl2 |
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| Downloads: |
5822 |
Players Must Download: |
Yes |
| File Size: |
3,102,422 bytes |
Custom Shapes: |
Yes |
| Terrain: |
Snow |
Custom Textures: |
Yes |
| Weather: |
Clear |
Day/Night: |
Day |
| Bot Support: |
Yes |
Upload Date: |
09/02/2002 |
| Description: |
Starwolf: Adumula Iceplains starts off a Crisis which promises to at once become much deeper than anyone at the Outposts ever dreamed. In this mission, you are to defend a critical tower from an attacking force of Derms that are supposed to be made light of in no time.
This mission has to be played to experienced, quite frankly. The bots are awesome (Capto), the WC shapes are new (CleverClothe/Berk) the skies were made special for this (Dr. Pimento) and there are even voices (Death Lobster), since Lt. Kienze didn't have the foresight to record anything for our mission.
This is a team effort:
Dr. Pimento
Scripting
Mapping (*)
Textures (*)
Terrains (*)
Capto Lamia
Scripting (specialty: Bots) (*)
Death Lobster
Voice (*)
Music (*)
BinderAJ
Storyline (*)
Map design, text only
StarStriker
Web (*)
Mapping
HackerSOW
Storyline
Vimp
Mapping
Terrains
WC
CleverClothe
WC (*)
TeslaTrooper
Mapping
WC
Textures
GhettO
Web
(*)-denotes head of department
Give it a try, and stay tuned for the rest of the StoryLine! |
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Screenshots: (Click to open screenshot viewer)
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User Submitted Comments:
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| Grade: A+ | Submitted by: Dr. Pimento - 02/03/2007 04:02 10852 | | That's because the map really, really rocks! -~~- DP |
| Grade: A+ | Submitted by: Take over - 01/16/2007 12:01 10848 | | OMG!There's about 81 comments about this map! |
| Grade: A+ | Submitted by: Ubernator - 09/30/2004 04:09 10662 | | I load this thing up from time to time and just get immersed in a derm brawl of epic proportions... I love it.
I only had this happen once, but when I was making my retreat towards the Havoc, Makavelli got out and mid-air tked me with a disc. What a biatch! :P I guess he thought I was chicken or something, heh. |
| Grade: None | Submitted by: kLUMSY bOT - 06/27/2004 11:06 10542 | | personally, im not too sure about the tower. it seems a little bland in my opinon. |
| Grade: A+ | Submitted by: Chibi Otaku - 04/28/2004 02:04 10404 | | Cleverclothe ish gone! No more beautiful works of this artist!! Wah! Anywayz, great map :) |
| Grade: None | Submitted by: Cyborg_Boba_fet - 07/25/2003 07:07 9372 | | what do you mean 5 mb limit?.
the dynamix final map pack is like 8 |
| Grade: None | Submitted by: Evelas - 05/29/2003 03:05 9062 | | A 5MB limit? Thats like less than a minute download!!?!?!? |
| Grade: None | Submitted by: Dr. Pimento - 05/22/2003 07:05 9028 | | The real thing here is the 5 MB limit to T2Maps.com. =p |
| Grade: None | Submitted by: Evelas - 05/15/2003 08:05 9013 | | Can't be too complicated, and size really doesn't matter, just get an 80GB drive and you'll see what I'm talking about. :) |
| Grade: None | Submitted by: starstriker1 - 05/06/2003 01:05 8981 | | Thats a pretty big increase.
Besides, we don't have top notch voice acting. Its so much better without the cheesyness!
And yes, I've been pressuring the team to convert some of these maps into some sort of co-op game... but we're busy right now, and can you imagine the scripting!?! |
| Grade: None | Submitted by: Evelas - 04/24/2003 08:04 8934 | | Still, you should have a .wav included, it would only be like 4MB, I mean thats like a 50 second download increase. (who cares about the 56k users =p) |
| Grade: B | Submitted by: Scaled_One - 04/21/2003 02:04 8906 | | The only real thing keeping this map from being an A is the fact that it takes so much processing power that it pretty much eats my machine for breakfast...and taking the FPS down with it. Other than that I'm in love with these maps, shame there isn't a way to play this online with friends on your team, that'd rule. |
| Grade: None | Submitted by: Dr. Pimento - 04/15/2003 02:04 8883 | | Wow.. talk about a challenge. =D |
| Grade: None | Submitted by: evelas - 04/12/2003 06:04 8863 | | Now you need to make multiplayer-oriented ones =p |
| Grade: None | Submitted by: Dr. Pimento - 03/07/2003 03:03 8661 | | I agree with StarStriker. That added another nearly 4 MB on the mission size.. because the briefing files have to be .WAV, if I remember correctly. The turret issue was addressed in mission 2. ;) And bot pilots are never predictable.. At least you had fun, eh!? =D |
| Grade: None | Submitted by: starstriker1 - 03/05/2003 12:03 8636 | | The reason being that... Have you even seen the file sizes on those suckers? We experimented with it, but found the size to be too big. And if you found easy easy, then I suggest you try it on Hard. ;) |
| Grade: A | Submitted by: evelas - 02/23/2003 09:02 8596 | | A fun map, but if you are an extremely good defender you don't even have to fight under Easy. You guys (I hope accidentaly) allowed us to get a total of 20 turrets, which massacre the Bioderms. There were only two annoying things I found, the snipers took forever to shoot and every time the Havoc showed up it would unload everyone and then the pilot would run it into something and flip it. The only thing that it doesn't have is an oral mission breifing :(. |
| Grade: None | Submitted by: Dr. Pimento - 01/12/2003 03:01 8378 | | Understood. =) |
| Grade: None | Submitted by: starstriker1 - 01/08/2003 08:01 8363 | | Look in the review... he explains that comment =) |
| Grade: None | Submitted by: Dr. Pimento - 01/05/2003 09:01 8344 | | huh? |
| Grade: None | Submitted by: Star - 01/02/2003 08:01 8332 | | "Bytor pulls the pin a bit early." |
| Grade: None | Submitted by: Dr. Pimento - 12/26/2002 05:12 8260 | | Annnd.. mission 2 is released! Check it out, eh? |
| Grade: None | Submitted by: Dr. Pimento - 10/12/2002 01:10 7807 | | Mission 2 is in Beta.. after it is completely gone over, it will be released to the public (PT and T2Maps)! |
| Grade: None | Submitted by: Cyborg_Boba_fet - 10/01/2002 07:10 7711 | | I beat it on hard. it was kinda like the easy settings just afew more people. |
| Grade: None | Submitted by: starstriker1 - 09/28/2002 07:09 7694 | | I'm wondering... how hard is the mission on hard difficulty? I couldn't ever manage to beat it, but I'm interested to see how people thought of the difficulty level... |
| Grade: None | Submitted by: Dr. Pimento - 09/28/2002 02:09 7688 | | Well.. as a team, we've decided to release Map 2 to the public as well. I can't just go telling everything about it.. but I will say that the bots have improved, and... the time is closer to 25 than 10. ;) Stay tuned.. you'll be hearing from us! |
| Grade: A+ | Submitted by: R7X3 - 09/28/2002 02:09 7687 | | i dare say this map is nearly perfection , the bots worked amazingly well , aside from a few who would just stand there for a minute or so(guess they just loooved the wall pattern or something)... anyway , i had alot of fun on this map , and i reccomend it to everyone, i cant wait until the next map,(i found the map to be extremely easy when i changed the elf turret to a plasma one, just a hint for anyone who neglected that)
Download this now if you dont have it yet! its hellza fun! |
| Grade: A+ | Submitted by: Monkey-Man666 - 09/23/2002 03:09 7642 | | Very impressive! I was quite impressed with the bots... only thing disappointing... a few occasionally were facing the other way (the snipers) and often they would stand still after I shoot them in the head... I dunno, loads of fun! Very well done |
| Grade: None | Submitted by: starstriker1 - 09/22/2002 07:09 7640 | | It allready has :D. We've passed the dynamix final maps in downloads over the past 30 days (and this map hasn't even been out 30 days!) |
| Grade: None | Submitted by: Cyborg_Boba_fet - 09/22/2002 02:09 7638 | | i bet this will go over dynamix final map pack after tommorow or durring tommorow. |
| Grade: None | Submitted by: Dr. Pimento - 09/21/2002 01:09 7629 | | Ya! Another comment! How fun.. =) The blessings of the team be upon you, Brilliant.. Thanks for the encouragement. Rest assured.. the Chapter will contain the best mission we can possibly put together. =D |
| Grade: A+ | Submitted by: CallMeBrilliant - 09/21/2002 12:09 7628 | | One word...DAMN. Bots with sniper rifles and piloting vehicles? I'm looking forward to the rest of the missions, so keep up the kick ass work! |
| Grade: None | Submitted by: starstriker1 - 09/20/2002 09:09 7624 | | heh... I noticed that. I just kept my big mouth shut. Hey, it seems to work for everything else... |
| Grade: None | Submitted by: Cyborg_Boba_fet - 09/20/2002 04:09 7622 | | gezz this has almost beat the dynamix final map pack in D/L |
| Grade: None | Submitted by: Cyborg_Boba_fet - 09/16/2002 12:09 7586 | | hopefully...hopefully... |
| Grade: None | Submitted by: Dr. Pimento - 09/15/2002 08:09 7579 | | Is that a compliment? ;) If so, thanks.. but I don't see how you can compare a CTF map to this one. Hopefully those two types can remain separated in the minds of the reviewiers. :) |
| Grade: None | Submitted by: Cyborg_Boba_fet - 09/15/2002 05:09 7576 | | great. now nobody will get MOTW for like mounth's. also now people will be comparing this map to others and give them bad marks. maybe. |
| Grade: None | Submitted by: Dr. Pimento - 09/15/2002 04:09 7573 | | They did a good job, didn't they? :) It's nice.. I still play it myself! :D Good training.. and lots of fun, especially with the M2 beta to follow the storyline. |
| Grade: None | Submitted by: Iczer3 - 09/15/2002 04:09 7572 | | will ya lookie here, the map is the new Map of the Week... :) |
| Grade: None | Submitted by: starstriker1 - 09/14/2002 05:09 7569 | | Thanks Bytor! |
| Grade: None | Submitted by: Bytor - 09/14/2002 04:09 7565 | | I've changed the author name to "LoneWolf Team". :) |
| Grade: A+ | Submitted by: paint_it_black - 09/13/2002 08:09 7562 | | very nice |
| Grade: None | Submitted by: Dr. Pimento - 09/12/2002 09:09 7549 | | *hands GhettO a coughdrop* I shall e-mail Bytor. I thought it'd be apparent that the "person" LoneWolf would be recognized as our team. :/ Ah well.. it shall (?) be changed soon.. :) |
| Grade: None | Submitted by: Makavelli - 09/10/2002 09:09 7535 | | Pimento, you can always ask Bytor to change the name to ::cough:: LoneWolf Team ::cough:: |
| Grade: A | Submitted by: Verna - 09/07/2002 12:09 7467 | | Great map. |
| Grade: A+ | Submitted by: Shadow Facts - 09/07/2002 07:09 7466 | | THIS IS A GREAT MAP, one of the best single player missions that i've ever played. I also like the bots that pilote the HAVOC, GREAT WORK. carn't wait t'll the other missions come out |
| Grade: A+ | Submitted by: Iczer3 - 09/07/2002 06:09 7465 | | :o WeLL... after testing it for the better part of the night (the other 1/2 was spent doing some Alpha testing for a mod :p ) I've come to cast my verdict. It is pretty fun, and (if the bakabots would get somewhat smarter) can help you with your dueling skills if need be. BUT there is one or two flaws i noticed (although one's probably just my vid card's age).
1. For some reason Capto wishes to stand whilst he pilots the havoc... (Please keep your arms and legs inside the car at all times and keep your seatbelts fastened and enjoy the ride capto!!! :p )
and the other is
2. when things start to REALLY heat up next to the tower i start to experience some slowdown...
The one big drawback to the map that i've seen is that i feel it's a little too close to the Bloodjewel SP mission... It seems practically the same, but on a much larger scale. But i'm not gonna drop you for that, the others will probably be much more diverse! :) |
| Grade: None | Submitted by: 0wN5 j00 - 09/07/2002 12:09 7457 | | Congrats. You deserve it. |
| Grade: None | Submitted by: starstriker1 - 09/06/2002 10:09 7454 | | I just noticed... this map is top user rated! :) |
| Grade: None | Submitted by: starstriker1 - 09/06/2002 09:09 7453 | | Well, I was part of the team, so it wouldn't be fair for me to grade. However, having played this from the early versions (no havoc yet!), I can definetly say that this was a blast to play. Often, I'd just ski right to the invos at the top of the base, get into light duelest config, and mine the far off tower (where the derm sniper sits). Saves me so much hell :D |
| Grade: None | Submitted by: Makavelli - 09/06/2002 08:09 7448 | | :cough: DOWNLOAD IT NOW :cough: |
| Grade: None | Submitted by: Dr. Pimento - 09/06/2002 08:09 7447 | | Red: We are. I am. I have. :D It'll be released with the chapter. :) It'll have functions like mission points to accumulate, teammates to choose/configure, etc. etc.. 90\% done, too! :) |
| Grade: A+ | Submitted by: Red Shifter - 09/06/2002 07:09 7442 | | This owns anything I've ever played. The bots are stupid, but the gameplay is fast and furious. I just wish that extraction waypoint was more clear... I went over, stood there, and then a havoc came out of nowhere with a bunch of people shooting at me... and they were on my team! Other than that, and the incredible amounts of system lag I got, this is an amazing map. You people just need to develop your own single player GUI... |
| Grade: None | Submitted by: Dr. Pimento - 09/06/2002 05:09 7440 | | The map will show up under the "Training" tab, not the "Lan game" tab. It's mission name is "Orsini", select it from the list that will be on the left side of your screen. (After you select "Training") |
| Grade: None | Submitted by: 2MA - 09/06/2002 03:09 7439 | | Heeeeeelp? Just downloaded map doesnt show on my game select,downloaded another map just to see if there was a problem it showed up what gives 2MA |
| Grade: None | Submitted by: Dr. Pimento - 09/06/2002 12:09 7431 | | Correct. CodeName:Lonewolf was the name of the team when we started it, and a few weeks after beginning, I created an account here. The entire team has access to this account, and is able to make posts, etc in the team's name. I shoulda had a different e-mail address, tho.. :/ Ah well. Heh. I wouldn't *dream* of taking credit for this.. :) |
| Grade: None | Submitted by: CleverClothe - 09/06/2002 04:09 7429 | | This whole thing has many names. LoneWolf is one of them. And don't worry about more missions. We are planning several chapters of 8-10 missions each. |
| Grade: None | Submitted by: Death Lobster - 09/06/2002 03:09 7428 | | Well Dr.P made the new author name, and he forgot to make it LoneWolfTeam. He left off the team part.....glory hog.... |
| Grade: A+ | Submitted by: EEPROM - 09/06/2002 03:09 7427 | | GOD DAMN!!!!!!!! This is what I am talking about!!! If Dynamix had half a brain in their head when they made T2 they would have done more of this type of single player mission type. Great job guys. If I had a gaming company I would hire all of your, great job! Interiors and overall map design are not what I would have done but what you have works 100 times better then what I have ever produced for the Torque engine. I have only one problem with this posting however, since it was clearly a team effort and not the doing of a single creator then I feel the map author should have been the team instead. Then again, I need to start practicing this advise too,,,, :) |
| Grade: A+ | Submitted by: Knell - 09/06/2002 02:09 7425 | | I finally did it right! i had to get to the extraction zone BEFORE the havoc. great map! best sky I've seen since akira left |
| Grade: A+ | Submitted by: Alundra - 09/05/2002 11:09 7423 | | This SP is a really kick ass map, with all the colaboration and things, this is one of the funnest things to play with all the hoard of bioderms comming in at you. Its supper neato fast paced action, where its SL, spinfusor, snipe, go go go kill kill kill. I think this map is very impresive and if you plan on doing more, by all means make it asap. |
| Grade: None | Submitted by: Cyborg_Boba_fet - 09/05/2002 11:09 7422 | | the only time i died was 21:20 min into the mission. my first death. but there was only the red guy and clever left(but clever was just standing there). when i go to the point the game ends so... they would have time to come after me. |
| Grade: None | Submitted by: Capto Lamia - 09/05/2002 10:09 7421 | | If you want the mission to last longer never goto the extraction point. The Derm Reavers will magicly seek you out and try to kill you. Most of them anyway. If not hang out at the tower thats where they go.
Secret hint from the Code Monkey |
| Grade: None | Submitted by: Dr. Pimento - 09/05/2002 09:09 7417 | | Here's the reason: In the storyline, you'll have around 10 missions. Plus, you can't save in-game.. it would be stupid to be TKed by your own turret, and have 35 minutes of gametime wasted. See? :) |
| Grade: A+ | Submitted by: Cyborg_Boba_fet - 09/05/2002 09:09 7415 | | I got in the havoc my first time and i still beat it?
I was a little disapointed by how short the gameplay was. i only played it for about 10 to 20 min's and then it ended. but just for all the hard work and scripting i will give it a A+ |
| Grade: None | Submitted by: Dr. Pimento - 09/05/2002 08:09 7414 | | Two things. 1) It has been noted that if you get in the Havoc, the mission will not end. So: DON'T get in the Havoc! 2) This shows up as "Orsini", not "Adumla: Iceplains". Sorry for that mixup. :-) |
| Grade: A+ | Submitted by: Q-Ice - 09/05/2002 08:09 7413 | | Wow guys! I have been reading along on the EZboard site and all I can say is this is truly amazing! I wish i could be part of a team like this. I will play this ASAP. Thanks for the cool map u guys rock! |
| Grade: None | Submitted by: Makavelli - 09/05/2002 08:09 7412 | | DOWNLOAD THIS RIGHT NOW. THIS IS OFF THA CHAIN, OFF THA HOOK, AND IS POPIN TTHA HOOD. If you like 67' Shelby Mustang, then this is the SP mission for YOU! If you like 2003 Caddy Escalade, wth are you waiting for. If you like a Mini-van... um..well... this might fix ya ;) PS: tex i luv you. |
| Grade: A+ | Submitted by: _Tex - 09/05/2002 06:09 7411 | | Keep them coming, this is nice, for those flights when you have nothing but your laptop and a tribes addiction. |
| Grade: None | Submitted by: Dr. Pimento - 09/05/2002 02:09 7405 | | You have no idea. This is only the beginning. :D |
| Grade: None | Submitted by: Iczer3 - 09/05/2002 02:09 7404 | | Yay! the first is out! |
| Grade: A+ | Submitted by: Sparky - 09/05/2002 02:09 7402 | | I don't comment on maps very often (maybe thats a good thing :)) but I had to comment on this one. This map is unique in that there are very few singleplayer missions out there. This map is original from start to finish from custom sky to custom textures, teriors and sound (the voice sounds like Jack Nicholson, kinda)the game play is good, the bots are well scripted and tough. All in all a great map looking forward to more (just a side note the map suspension redemption has a script in it (not my teleporters,heh) that screws up the singleplayer part of tribes2 so if you are having trouble just delete the .vl2 and the .dso's and all should be good) |
| Grade: None | Submitted by: Dr. Pimento - 09/05/2002 01:09 7401 | | The havoc is merely "reinforcement", not the objective. To beat the mission, just head to the extraction waypoint, where your teammates wait for you. 5 seconds later.. Ta-Tum! Mission complete. |
| Grade: A+ | Submitted by: 0wN5 j00 - 09/05/2002 01:09 7400 | | Pure Gold is all I have to say. I've played this mission for about 2 hours now, and I marvel at it. I love it and can't wait to for the other to come out.
The voice acting is great, yet can use a little work. But overall... WOW!
The Prefab is a little to boring. Nice textures on the computer, but overall, I think the Prefab needs the most work. If you need any help come to me
OVERALL...OMFG. *PISSES PANTS* |
| Grade: A+ | Submitted by: Makavelli - 09/05/2002 01:09 7399 | | HA! finally! the below comment... i had this too... i mentioned it to Tha Doc. Put um... Doc i'm not seeing he Training Menu Picture in your VL2 ? or am i blind... or blond... or stupid.. or all of tha above... mabe i'm just outa my mind ? |
| Grade: None | Submitted by: Knell - 09/05/2002 01:09 7398 | | How am I supposed to finnish it without losing all my lives? The objective says get to extraction zone, i get to the extraction zone, hop in the havoc and all that happens is a bunch of derms come over and try to shoot it down. What are people supposed to do in a mission like this? |
| Grade: None | Submitted by: Dr. Pimento - 09/04/2002 03:09 7390 | | The update is in. Shouldn't have any more problems! |
| Grade: A+ | Submitted by: LazarusCrusader - 09/03/2002 07:09 7384 | | Rock'n... Awesome.... More, more, more.... |
| Grade: None | Submitted by: Dr. Pimento - 09/03/2002 03:09 7381 | | There is a post in the thread: http://www.tribes2maps.com/forums/showthread.php?s=&postid=28095#post28095
That has an attached .VL2 which should give the computer terminals textures. This is a "fix" for until Bytor gets the update in.. which shouldn't be too long. |
| Grade: None | Submitted by: Dr. Pimento - 09/03/2002 01:09 7380 | | Textures are missing from the computer terminals. Update was sent to Bytor. I will post when it's in. Sorry, guys.. my fault. |
| Grade: None | Submitted by: Death Lobster - 09/03/2002 05:09 7379 | | In other words, if you use the buildings, we will hunt you down, and you can use your imagination for the rest. |
| Grade: A+ | Submitted by: nutcracker - 09/03/2002 04:09 7378 | | I had high hopes and they were correct! This is a great mission from the best in the business, they have voiveovers too. Can't wait for the next maps! |
| Grade: None | Submitted by: Dr. Pimento - 09/03/2002 02:09 7376 | | A request: *please* do not use the structures in this map. As soon as the entire Chapter is out, our work is public domain, we've voted. (Right guys?) Until then, please do your part to make this a "fresh" experience? Thanks! ~DP |
| Grade: None | Submitted by: CleverClothe - 09/02/2002 11:09 7374 | | After trying out the map. Stop by and comment at our forum at PlanetTribes (listed in their forums next to the Lenex Network). Or stop by our EZBoard forums: http://pub3.ezboard.com/bt2singleplayerproject |
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