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9-11-01
We Will Remember |
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| Map Name: |
| Dream-state |
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| Author: |
ephemeron
(Click name to view all maps by this author, 1 total.)
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| Author URL: |
http://www.houstonvehicles.com |
| Mission Types: |
CTF, C&H, D&D |
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| File Name: |
Dream-state.vl2 |
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| Downloads: |
1018 |
Players Must Download: |
No |
| File Size: |
129,152 bytes |
Custom Shapes: |
No |
| Terrain: |
Other |
Custom Textures: |
No |
| Weather: |
Clear |
Day/Night: |
Night |
| Bot Support: |
No |
Upload Date: |
11/07/2002 |
| Description: |
This map is different than just about anything I've seen... the basic idea of fighting on a glasslike surface came to me in a dream, as the name sort of indicates. Gameplay should be fast, with high visibility, open flags, and gravity accelerators to give you a boost. An elevated central platform makes an effective base for mortar spamming the flags and vehicle pads. The platform is not capturable, but the team that controls it should have an advantage. Base rapers and tower trashers should like this map, as the gen room is fairly easily camped, as are the forward towers. The map can also be played on Capture and Hold or Defend and Destroy. |
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Screenshots: (Click to open screenshot viewer)
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User Submitted Comments:
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| Grade: None | Submitted by: Mr Tagomi - 06/13/2003 11:06 9156 | | This map plays like a dream (please forgive me), it's really refreshing to have a map without terrain as well. |
| Grade: A+ | Submitted by: starstriker1 - 05/31/2003 04:05 9079 | | Great map! You have the atmosphere down pat. I can't believe its sever side... the map would be better without vehicles though. They just end up as capper fortresses. Plus, brush the "ground" with a shrike and you suffer an explosion... But all in all, its a great map. I didn't mind playing it for an hour at the pickup. Sweet water... |
| Grade: A+ | Submitted by: Ensign Munro - 11/12/2002 11:11 8066 | | Great job Eph. I didn't think that you could make a map like this. Hell, i didn't even know you made this map until today. Great work! |
| Grade: None | Submitted by: ephemeron - 11/10/2002 02:11 8042 | | okay the new version appears to have been uploaded. It should be good now. |
| Grade: None | Submitted by: ephemeron - 11/09/2002 07:11 8034 | | well I thought I had all the bugs out, but ... I found one that didn't show up until I played the map with someone else.. At low angles, players on the surface sometimes will be invisible, it's a fog bug that was easily fixed. You can get a fixed version at this location until it is updated here. |
| Grade: None | Submitted by: Star - 11/09/2002 01:11 8032 | | This map is cool, it's going in next weekend's pickup. |
| Grade: A+ | Submitted by: _Tex - 11/07/2002 09:11 8019 | | Nice work Eph, we'll review it and slap it on HV. Very nice.
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| Grade: A | Submitted by: LagALot - 11/07/2002 05:11 8016 | | HOLY CRAP EPHE AWSOME MAP! AND IT ISNT A FPS KILLER FOR ME!!! GREAT JOB MAN |
| Grade: None | Submitted by: Uncle Bob - 11/07/2002 10:11 8015 | | Wicked! Have to DL this! be back also. |
| Grade: None | Submitted by: Death Lobster - 11/07/2002 04:11 8014 | | This is your first map?? Oooooh. Looks very cool. I'll try it out. I'll be back. |
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