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9-11-01
We Will Remember |
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| Map Name: |
| Avalon |
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| Author: |
TheBerk
(Click name to view all maps by this author, 13 total.)
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| Author URL: |
None specified |
| Mission Types: |
C&H |
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| File Name: |
Avalon.vl2 |
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| Downloads: |
1446 |
Players Must Download: |
Yes |
| File Size: |
4,867,013 bytes |
Custom Shapes: |
Yes |
| Terrain: |
Other |
Custom Textures: |
Yes |
| Weather: |
Foggy |
Day/Night: |
Day |
| Bot Support: |
Yes |
Upload Date: |
02/03/2003 |
| Description: |
Well finally got my CnH map out.. : )
hope its fun..
I threw bots in but they dont seem to care for objectives or the teleporters.. oh well maybe a good bot man could spice them up for me.. : )
I have been putting this map off for awhile as I am working on a full game version of Egyptia...
Its proving to be fun and rewarding but after a month I am burned out so back to the old stand in.. : )
Avalon is fun if you learn the routes.. : ) Its not too hard the teleporters are fairly easy to get too.. but the hardest part is getting the turtles out.. : )
The neatherworld and Heaven both have 2 entry points and hopefully if you keep pressure on the other team you can get the most objectives..
Like I said its my first Cnh.. : )
At least the temple is fairly wide open.. but it too has its defenses.. 2 turrets.. : )
all in all alot of fun to play and too make.. : )
Makes me already plan on my next endevour.. : )
I am pulling out a whole new texture set for the next map... and I am making alot of new dts shapes.. : )
so hope to have a good if not better map out soon.. : ) |
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Screenshots: (Click to open screenshot viewer)
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User Submitted Comments:
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| Grade: A+ | Submitted by: theberk - 03/16/2007 09:03 10854 | | Yay! |
| Grade: A | Submitted by: Riavan - 10/17/2003 02:10 9743 | | Looks pretty cool =D |
| Grade: A+ | Submitted by: foreign blue - 09/27/2003 11:09 9589 | | holy @#$\%!!! man that looks AWESOME!!! Cant wait to try it out! Gr8 job man, keep it up! :D |
| Grade: A+ | Submitted by: Commando Justin - 09/17/2003 11:09 9541 | | Really awesome map. Has cool textures. But it needs waypoints and like you said it needs better bot navigation |
| Grade: A+ | Submitted by: DSEZ - 03/21/2003 07:03 8723 | | Wowwies |
| Grade: A+ | Submitted by: lonehobgoblin - 02/19/2003 04:02 8576 | | Great Map!!! One of the best! Hope to see more maps from you!
Hint: How about a stargate kinda theme? I have a great pic for you to go by! |
| Grade: None | Submitted by: TheBerk - 02/18/2003 11:02 8575 | | Thanks dr p.. : )
I was wondering why I wasnt #2 anymore.. LOL
J/K hey think I should do another 3 level map?
I am trying to come up with new ideas.. hopefully after Charred my next one will be an arena type.. : ) a big huge building for fighting. or dueling.. : )
anyways glad to hear my maps are being enjoyed.. after Charred I will return to base textures..(maybe) which will reduce the size of the downloads.. : ) maybe get more people to play them that way.. : )
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| Grade: A | Submitted by: Dr. Pimento - 02/18/2003 06:02 8573 | | Very, very nice.. I wrote a review on this, too. My only points would be atmosphere and waypoints.. but I absolutely love the "three levels" that you set up.. it's.. "wow". Yeah... ;) |
| Grade: A+ | Submitted by: paint_it_black - 02/17/2003 12:02 8566 | | Incredible...
I couldn't even begin to talk about the attention to detail. |
| Grade: None | Submitted by: TheBerk - 02/10/2003 05:02 8525 | | I used them from the same pack I got the palms from.. Dox is the name on the pack so I am assuming they are his.. : )
Just be sure to credit him and I doubt he would mind..
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| Grade: A+ | Submitted by: Uncle Bob - 02/10/2003 02:02 8519 | | Yep darn good map Berk! I tried to E-mail you but something is wrong...wanted to ask you if I can use thoughs trees in your maps. Would work great with map me a TribalMa5ter are working on. And let me know who made them to unless you did...=}~ |
| Grade: A+ | Submitted by: vxkitiaraxv - 02/08/2003 11:02 8505 | | AWSOME JOB BERK!!! wow, i love this map. its so detailed. the only complaint i have is that there are no waypoints...you have to scour the bases to find the objectives. but that just minor...i guess :D
anyway great job and as always. i cant wait till your next map :D |
| Grade: None | Submitted by: TheBerk - 02/07/2003 03:02 8497 | | Thanks.. : )
I am learning the new editor as far as terrain painting.. : )
My next CnH will be alot better.. : )
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| Grade: None | Submitted by: v5planet - 02/07/2003 01:02 8495 | | I absolutely love this!
Always been a fan of CnH, nice to see some CS mapping support for it.
My only complaint is that the terrain textures and grayish fog create a sort of bleak aesthetic, but the layout of the map and the custom objects and the atmosphere as a whole are well executed. Good work, man. |
| Grade: A+ | Submitted by: Celios - 02/05/2003 12:02 8476 | | Pretty sweet, good job Berk. |
| Grade: A+ | Submitted by: Cyborg_Boba_fet - 02/03/2003 11:02 8469 | | very good. I think it should be on displayed in a egypt museum lol. |
| Grade: A+ | Submitted by: Drumstix42 - 02/03/2003 10:02 8467 | | Awesome job Berk! Looks Great.
I can't wait to try it out =D |
| Grade: None | Submitted by: TheBerk - 02/03/2003 08:02 8459 | | Oh man... I totally forgot.. : )
Thanks to sparky for the teleporter code.. : ) woot.. : )
thanks to dox, who let me use his shapes.. : )
thanks to the guy who made the egypt textures.. : )
hmmm who else..
oh yeah,
Cleverclothe, Red Five, Pschoborg, Jugger D, etc, etc,,, : )
And of course to EEPROM... his maps rock... T2 rules.. woot |
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