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Review:
This is a desert based map with quite a few turrets on each side. The bases are relatively far apart (around 1000m) and each is equipped with a fully outfitted vehicle station, although due to the rough terrain, air vehicles definitely are the easier to use. Defense is going to have it pretty easy here with all the turrets surrounding the flag, but a well coordinated offense should have a good chance of swooping in and grabbing the flag. The solo flag grab, though, is just not gonna happen. Sorry newbies.
One of the most important parts of this map, though, has got to be the objective. Dubbed "The Wild Zone" it's outfitted with 2 sentry turrets and the ever important rocket turret. The rocket turret is very near the middle of the map, making it crucial to have to stop incoming bombers and/or flag grabbers. Getting the objective and keeping it will make this map a whole lot less stressful.
This is easily one of the cooler user made maps I've seen for tribes 2 so far, and I definetly expect to see it get some server action. Well thought out terrain, a very cool objective, and some tough defenses go together to make it a unique and challenging map.
To see the rest of the map details, including the map author's
description of the map, and user-submitted comments, go to the
map detail page.
To see all reviews from Forsaken, go to Forsaken's bio page.
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