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Review:
A good attempt that just didn't make it. Wet Feet includes an interesting feature. 2 bases connected by a large bridge, which is being pounded by large waves. Each base has a flag that's in the open, behind a small bunker like area, which stores the inventory stations inside which are guarded by forcefields, and a solarpanel ontop, which provides power to the base. No vehicle stations means that you better get used to the jetpack quick.
As the name implies, water is everywhere. The waves are fairly large, yet pointless. The waves serve as nothing but an annoyance, seeing how the waves don't act like water. You can see through them, and they do not move you at all. If the other team has good snipers, you might as well wear a target on your forehead while crossing the bridge, seeing how you stick out in the water. The water itself provides an alternate path, instead of the bridge-o-snipes.
Capping here can be fairly easy. You grab the flag, hop off into the water, and off you go. Each base is only guarded by 1 turret, which can be hard to see sometimes, yet not enough to stop an experienced capper. If the waves actually served a purpose, and the water actually threw you around a bit, this map would be better. Though, since the waves don't do anything, and they eventually send you insane, this map just didn't work out in my eyes.
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description of the map, and user-submitted comments, go to the
map detail page.
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